Where FUN Wins Over CompetItIon
You don’t have to be athletic to participate in Group Dynamix’s popular Team Olympix, just willing to have fun in the spirit of friendly competition. Our series of entertaining challenges is offered with a dash of the ceremony and pageantry of the Games. Beginning with “training,” or icebreakers to inspire full participation, your group will form teams of 6-12 members. Each team then creates a team name and cheer.
Then it’s off to the Olympix stadium where teams rotate through games like “tarp pop basketball” and “spiderweb ball toss” to win top scores for best teamwork. At the end, the medal winners are recognized as the whole group celebrates the efforts of all.
Welcome, introductions, and overview of the day
Icebreakers and team formation
Olympix game rotations
Challenge: Members use long skis with hand ropes to maneuver from start to finish as quickly as possible. Fastest time wins.
Take Away: This is a race against time that demands tremendous synergy of communication and action. Effective leadership is key.
Baton Relay Challenge
Challenge: Teams compete to tag 30 placed “keypads” in numerical sequence, as quickly as possible. Sounds easy? Not so fast. You can only tag a number if you’re holding the baton. Be quick to pass and catch while tagging keypads along the way. Flawless execution wins the day. Trial and error a must.
Take Away: Coordination, communication, planning
Tarp Pop Basketball
Challenge: Teams are introduced to a nontraditional game of basketball. Just like an Eskimo blanket toss, all members hold a large tarp to launch a 42-inch ball some distance to teammates holding an extremely large basket. Timing is critical for a successful launch and scoring.
Take Away: Communication, synergy
Tarp Pop Volleyball
Challenge: Just like tarp pop basketball but with a twist. You’re launching a ball over a volleyball net hoping the other team will not catch it and launch it back. If they do, can you catch it? Don’t let the ball hit the ground, or else the other team scores a point.
Take away: Coordination, synergy
Challenge: Balancing a ball on a cup in the palm of your hand is easy. But enlarge this significantly and now you have a real challenge. Team members work together to balance a 42-inch ball on a 50-gallon bucket that has been placed on a large tarp held by all members while they navigate through an obstacle course. Sounds difficult? It is if you lack focus and patience. If you drop the ball, you start again. Fastest time wins.
Takeaway: Communication, planning and patience. Slow and steady is a winning strategy.
Jumbo Cup Pong
Challenge: Everyone takes turns scoring points in this team challenge. Teammates use cups to catch balls bounced by other team members. There are multiple ways to play this game. Maybe the cup is on the head or behind the back. Maybe the cup is held by many members at the same time. It’s all about coordinating the throw with the catch. Everyone gets a chance to be the “ball bouncer” before the rotation begins again.
Take Away: Collaboration, coordination
Gutter Launch: Biathlon
Challenge: Teams transfer tennis balls from storage bin to shooter through a series of obstacles using special tools. Each shooter launches the balls to a team member holding the target bucket some distance away. Don’t let a ball touch the ground or you must start again.
Take Away: Roles and responsibilities, collaboration and coordination.
Jumbo Stacking Cups
Challenge: In relay style, members carry their cups through an obstacle course to the building site, where the goal is to build the tallest self-supporting cup tower. Each player must place a cup before the next member starts. Everyone carries once before anyone can carry a second time. The process may go smoothly until the tower grows tall. Teams compete to get that “one more cup” advantage. One false move, you’ll crash the tower and must begin again.
Takeaway: Planning, communication, coordination
Challenge: Roles and goals are key here. There are three positions -- the thrower, the redirector, and the catcher. All three work together to get the thrown object into a faraway bucket. And just when you think you’ve mastered coordination, everyone must switch positions and change roles.
Takeaway: Planning, coordination, flexibility
Spiderweb Ball Toss
Challenge: Before you is a large web with 20 numbered holes. Members must stand five feet from the web and toss a ball through each hole in sequential order. Everyone tosses once before anyone can toss again. Fastest time wins.
Take Away: Well-defined roles and backup support for each other is critical. Trial and error a must.
Challenge: Childhood favorites — pedal cars and archery — are combined into a thrilling relay. Start your engines as you pedal your car down to the Shooting Gallery, grab your bow and arrow, and shoot at a menagerie of items to earn points for your team. Fear not — arrows have marshmallow tips. Quickly pedal back to keep the relay going. All go once before anyone goes again. Beware — there may be additional challenges for those waiting in line.
Take Away: Defined roles, coordinated support, performing under pressure
Laser Chase Relay
Challenge: This is an electronic version of “whack a mole” played as a relay. Instead of moles, there are up to 20 blinking lights flashing on and off intermittently. Each successful contact is worth a point and each member takes a run to tagging lights.
Take Away: Agility, communication, coordination
These are examples of activities that are similar to those that may be used for your group. When we learn more about your team, we will select and design the ideal activities for you.
Who We Have Worked With
Who We Have Worked With
Want more information, to customize an event or receive a quote?